It's not like I don't know what I have to do next. but my motivation is critically low and I have been having a penchant to watch Subnautica let's plays.
But there is a little progress. One of the reasons why I'm porting this game to something a little more cross-platform is because I want to take advantage of touch interfaces. It's kind of what the game was designed for, just about 15 years too early.
Well... Touch works :)
The original game only understood relative mouse movements. Here every button is a discrete position on the screen. I have a snaking feeling resolution is going to bite me in the read later, but as a proof of concept I love the fact I'm on the right track.
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