Mission builder with the original game running in DOSBox |
The other big thing I realized is that this is a Star Trek game. I mean, I know it has some Star Trek like elements, but when looking deeper at the way everything is put together, it's Next Gen through and though.
On a completely unrelated note. I was thinking of implementing interface themes in the game. I already have the ability to load the "old skool" graphics, and have been using them as a place holder for now. The game will obviously have a new skin. It would be nice to give the users the ability to create their own galactic empire and have the interface themed to match it.
By default, of course, I'll be using an updated FWS theme of the original game.
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